Athina Giokarini — Game Designer // Level Designer // Architect based in Finland

Dready Bear Factory

Game, Desktop

The very first game we created in Aalto, a project of approximately 48 hours of work, in a week long game-jam-themed course. We came up with the concept of a fast paced puzzle / action game, where the player controls factory gates in order to assembly perfect teddy bears, while having dready consequences for their mistakes.

I was responsible for creating props, UI and artwork, along with the other team’s artist, as well as playtesting and recruiting a sound designer.

ForStudent Project // Aalto University RoleGame Artist / Game Designer
Date05/09/2016 – 09/09/2016